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Borderlands the pre sequel modded weapons codes
Borderlands the pre sequel modded weapons codes









borderlands the pre sequel modded weapons codes

My spreadsheet also has hyperlinks to game-card screenshots I’ve captured ingame of all items in the catalog. There are 700+ items with individual properties that can be compared using find and sort functions of the spread sheet. There are 15 different sheets in the overall document: Grenades FragTrap Enforcer Gladiator Lawbringer Doppleganger O2 Kits Shields NRGs Pistols Rifles RPGs Shotguns SMGs Snipers. How many lifetimes do you have? 😆 If you’re into weapon-crafting you’re gonna want one o’ dese! The spreadsheet is also an easier way to keep good items you find than creating scores of characters to keep such in their safes. You’ll have to admit the game is mind-boggling when you first start.

borderlands the pre sequel modded weapons codes borderlands the pre sequel modded weapons codes

One benefit I’ve realized is that It helps to understand the way things all work together to produce the ingame result. That usually makes the difference between whether I sell the item or try to use it. With the spreadsheet open in the background I can quickly compare items I find ingame with those I’ve cataloged. I’ve been copying the game item codes using Gibbed’s Borderlands: The Pre-Sequel! game editor ( many thanks and mucho kudos to Rick!). Items categorized are: Class mods, broken down into sub-classes, Grenades, O2 Kits, Shields, and Weapons, also broken down into sub-classes. I’ve been keeping a spreadsheet in OpenOffice (*.ods) format listing the best items I’ve found while jumping around Helios, Elpis, and Elesser.











Borderlands the pre sequel modded weapons codes